Previous The Witcher 3 supervisor as well as CD Projekt exec Konrad Tomaszkiewicz has actually created a brand-new workshop, Rebel Wolves, which is composed of previous The Witcher 3, Cyberpunk 2077, as well as Darkness Warrior 2 designers.
These individuals inclue The Witcher style supervisor Daniel Sadowski, Witcher 3 as well as Cyberpunk 2077 narrative supervisor Jakub Szamalek, Witcher collection art supervisor Bartlomiej Gawel, CFO Michal Boyrka, workshop head Robert Muzynowski, as well as Witcher 3, Darkness Warrior 2 computer animation supervisor Tamara Zawada.
The group is presently servicing a brand-new AAA, story-driven RPG legend for Computers as well as next-gen gaming consoles. According to Tomaszkiewicz, the group wishes to “recreate the sensation of a pen as well as paper RPG session,” where alternatives appear endless, the globe responds to your selections, as well as where “every choice issues.” Some idea art is uploaded listed below.
More info on the title or exactly how much along it remains in advancement had not been shared.
The group determined to develop its very own workshop as well as run it by itself terms. Principal amongst them: the group precedes, constantly.
” Pleased individuals make wonderful video games– video games gamers desire as well as are worthy of,” checks out the statement. “Yes, it’s as basic as that. We’re sector experts, yet we’re starving for even more. We intend to develop impressive online globes, stuffed with effective feelings as well as one-of-a-kind experiences.
” Most importantly, we intend to share our limitless interest for computer game. We understand what gamers like, due to the fact that we’re gamers ourselves.”
” For everyone below at Rebel Wolves, computer game were constantly something we really felt predestined to do– something implanted in our DNA,” claimed Tomaszkiewicz. “Directly, I could not be better to have actually grouped with buddies that share this interest. We’re creating a computer game we had actually like to play in a manner that video games need to be made. We intend to develop the RPG style by developing unforgeable tales as well as mixing deep feelings, all while functioning as a firmly weaved group unified by a common objective as well as passion.
” Jointly, we visualize Rebel Wolves as a location where seasoned video game designers can reignite their interest, where they can concentrate on their craft as well as put their love right into an impressive, enthusiastic title. We intend to remain tiny as well as dexterous– a location where individuals understand as well as look after each various other.”
.